Tomas Jech is a professional animator in the videogames industry. He currently holds the position of Senior Animator at Riot Games on League of Legends. Prior to joining Riot, he has interned in animation at Pixar, animated on Halo: Reach at Bungie Studios, and was an animator at Blizzard Entertainment. Throughout his career, Tomas has had the great fortune to work alongside some of the most talented creative professionals in the world. But creative work is always a struggle, and innovation comes with a host of fears and insecurities to overcome. In his talk, Tomas shares the lessons that help him deal with insecurity directly and maintain an innovative environment in the ever-changing industry of game development.